Third Flaskpost

This flaskpost is a bit early for the simple reason that Nordic game jam starts tomorrow and Coastalbyte will be there. This afternoon we will board a train to Denmark and traverse the Swedish forests, villages and finally cross a gigantic bridge to the legendary land of Denmark.
We might make a small update from the jam, if nothing else we’ll make an article to sum up our experience once it over.
In other news so have we been working on a consulting job. It’s going steadily forward and next sprint we will probably start working parallel with Mailstorm so we make some progress on that too. Mario have been learning some Unity as well. He made a Skyrim clone where you shoot golf balls and climb mountains.
Oh yeah, and Rasmus made that sweet flaskpost image.
-Fredrik
Article source: http://www.coastalbyte.com/wordpress/?p=533
Gameport Tournament – Arkadstickor

Femton tappra kämpar från halva Blekinge, vissa så långt bort ifrån som Ronneby, anslöt sig i Gameports gamelab för att se vem som skulle koras som fightingspelens mästare.Nu är stickorna invigda på riktigt!
Efter lite småmissar i tidsplaneringen var alla på plats och tävlingen kunde sätta igång.
Spelen som spelades Super Street Fighter IV – Arcade Edition och Ultimate Marvel vs Capcom 3 i samma turnering!
Winner bracket körde SSFIV medan Loser bracket körde Marvel vs. Capcom.

Innovativa Blekinge fick vara med på ett hörn då projektkorten användes för skriva upp namnen på deltagarna till dragning om vem som ska möta vem.

När tävlingen började närma sig sitt slut var förra turningens finalister, Mario Gryth och Felix Eliasson, i kamp om finalplatsen mot Rickard Remelin som gått obesegrad genom Winner Bracket.
Efter en tung strid blev det ett tungt fall för Zangief och Felix när Mario landade segern och gick vidare till finalen.
Så i final, Rickard Remelin mot Mario Gryth, Blå Ryu mot Vita Ryu!
Det var en hård strid med många Hadoukens och Shuriukens från båda parter!
Med två vunna matcher så var det avgjort, Rickard Remelin är inte bara en hejjare på att odla skägg, han är även vinnaren av Gameport Tournament #2! Stort grattis till Rickard!
The First Flaskpost!
Hey, Fredrik here.
Marcus and I have been pretty bad at updating the blog lately. So we figured we would do weekly progress reports on how the projects are going and just plain awesome stuff that have happened.
Week 2, 2012
Last week ended with my laptop deciding to die on me. Luckily, the hard drive survived and no work was lost. Though it meant I had to work from home for a couple of days.
Mailstorm have stood still this week, instead I’ve been focusing on a consult job we’re doing. There isn’t much to say about it, it’s a small flash game. We decided to work in the Flashpunk library. So I’ve been spending my time reading through the documentation and started with the basics of the game.
Meanwhile on Marcus side of life:
Marcus have been writing a business plan and been off on a CEO-workshop in Malmö with other people from the Swedish Game Incubator Network. Both sharing and gaining knowledge, tips and tricks. When he got back we started setting up a plan on how to optimize our work process, which we will start using next week.
So while work on Mailstorm Express was put on hold for this week it feels like we got a lot of important things done and learned a lot.
Article source: http://www.coastalbyte.com/wordpress/?p=513
Flaskpost Update
This is the second flaskpost update and much have happened since our last post.
First off, we have redesigned our office here at Gameport. We may have intruded a tiny bit on our fellow studio Forgotten Key’s space, but they so far they haven’t complained.
Second, we took the beginning of this week to actually sit down and hammer out a new way of organizing our work. We have really adopted and integrated google docs into everything we do, even for cloud storage. But that isn’t really fun to read about now, is it? In that case I’ll continue with announcing something completely different – we have a new addition to the team!
We at Coastalbyte warmly welcome Mario Gryth into our little troupe. Mario has worked with us with Mailstorm Express, composing the games music and sound effects. He is most known for hiss efforts as a sound- and game designer over at 2Play Studios working with their flagship title Bloody Trapland. Needless to say, we are very happy to have him!
Finally – this is the last update before Nordic Game Jam, which we will attend in Copenhagen January 27. Me and Fredrik plan to keep record and document the experience and share it later, who knows, we might even actually have a game to show for our efforts!
Be good and live well!
/Marcus
Article source: http://www.coastalbyte.com/wordpress/?p=522
TGIN Workshop i Malmö
The Game Incubator Network, TGIN, är ett nätverk mellan inkubatorer med spelinriktning i Sverige. I tisdags anordnade TGIN och Media Evolution en workshop för spelföretag i startfas där det disskuterades kring designprocessen och marknadsföring.
De bolag som var på plats var följande:
12 O’clock Studios, Coastalbyte, Coilworks, Digimundi, Junebud, Noumenon Games, Planeto, Redgrim, Stunlock Studios, Triolith Entertainment.

- Tvisten är död, ingen blir längre positivt överraskad när det är ett standard FPS 1A, och så kan man lite påklistrat sakta ner tiden.
- Ett spel är ett spel, ingen bryr sig om teamstorlek, folk bryr sig om hur mycket de betalar. Det här betyder att du aldrig kan skylla på att spelet kostar 150 sek för att ni var många som utvecklade om ni endå bara har lyckats utveckla ett spel som är värt 50.
- Kan man få publicitet, ta den!
- Ha rätt pr-människor.
- Prata med journalister, får de den info de behöver (Bilder, beskrivningar osv. osv.)
- Mailbomba inte, ring istället.
- Förhandstittar gillas vid månadstidningar.
- Helheten är asviktig.
- Första fem minuterna.
Weekly Update #1
Hey, Fredrik here.
Marcus and me have been pretty bad at updating the blog lately. So we figured we would do weekly progress reports on how the projects are going and just plain awesome stuff that have happened.
Week 2, 2012
Last week ended with my laptop deciding to die on me. Luckily, the hard drive survived and no work was lost. Though it meant I had to work from home for a couple of days.
Mailstorm have stood still this week, instead I’ve been focusing on a consult job we’re doing. There isn’t much to say about it, it’s a small flash game. We decided to work in the Flashpunk library. So I’ve been spending my time reading through the documentation and started with the basics of the game.
Meanwhile on Marcus side of life:
Marcus been writing a business plan and been off on a VD-workshop in Malmö with other people from the games industry. Both sharing and gaining knowledge, tips and tricks. When he got back we started setting up a plan on how to optimize our work process, which we will start using next week.
So even though Mailstorm stood still this week it feels like we got a lot of things done and learned a bunch of new stuff.
Article source: http://www.coastalbyte.com/wordpress/?p=513
Aaaaa! for the Awesome keys up for grabs!
In the spirit of Christmas we’ve traded a couple of steam unlock keys with Dejoban for their game Aaaaa! for the Awesome! First come first served!
And yes, we’re still alive and kicking, hard at work on Nimbus+. Most of the underlying engine work is complete and we’ve just recently started being able to run our new editor on PS3. As soon as we get it a bit more polished we’re hoping to show something new
Article source: http://blog.noumenongames.com/?p=250
Vinnaren av SSFIV – sixaxis
0Efter en episk finalkamp mellan Felix “Zangeif” Eliasson och Mario “Sakura” Gryth stod Mario från 2Play Studios som vinnare i Streetfighter IV turneringen och har full skryträttigheter fram tills nästa turnering.
Spelfrukost i December
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Frukost behöver vi ju alla så ibland tar vi och äter den tillsammans.
Nytt för idag var att vi hade fem forskare inom spel på plats, utöver det glada gänget av spelutvecklare, spelstudenter och näringsliv.
Innovativa Blekinge projektet stog som värd för frukosten, det tackar vi för och så ser vi till att fortsätta ses nästa år!
Gameport Tournament – Fighting with Sixaxis
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Den 15:e december klockan 15:00 drar vi igång spelturnering i labbet! I väntan på arkadstickorna kommer vi att köra med klassiska sixaxis-kontroller.
Kommer någon att kunna slå självutnämnde mästaren Felix från Noumenon Games eller kommer att han cementera sin titel som “Gameport Champion of Fighting Games”?
Upp till bevis när vi kör fightingspelsturnering i: Super Street Fighter IV (4) – Arcade Edition och Ultimate Marvel vs Capcom 3!

























